Wargaming in the Gangster Era
Regelbuch, Sprache: Englisch
Autor: Howard Whitehouse, Roderick Robertson
Verlag: Osprey Publishing
64 Seiten, Softcover
About this Product
In 1919, the US Government declared the production, distribution, and sale of alcohol illegal. America officially became a ‘dry' land. That didn't stop people from drinking, however, and the rise of the ‘speakeasy' offered huge new opportunities for organized crime. Soon, cities both large and small became battlegrounds as various crime syndicates vied for control of the underground alcohol trade.
In Mad Dogs With Guns, players form their own small gangs of fedora-wearing, tommy gun-wielding gangsters and battle it out with their rivals. With numerous different gangs to choose from, including cops and G-men, a fully integrated campaign system, and rules for special situations such as car chases, the game offers a huge variety of tactical challenges. Bribe public officials, attend a gangland funeral, but always watch your back - there is always another gang waiting to poach your territory…
Howard Whitehouse has been a wargamer and toy soldierist since the dawn of time, or around 1970, when he was twelve. He has written quite a lot of wargame rules, some of which he is proud of, and some which... well, he was twelve. Howard has also written two books of actual history and published four novels for discerning young persons, which involve history in a fairly muddled fashion. Having worked in and around the wargames industry for 25 years, making things, writing things, painting things and selling things, Howard's present role is twin grand poohbar at Pulp Action Library.Roderick Robertson started playing RPGs in the 70s, writing for RPGs in 1990, and editing in '99. Since then he has edited, written or laid-out lots of products for lots of companies, and run two different product lines for two different companies. Roderick has liked minis ever since his Dad bought him some Elastolin Romans one Christmas, and bought his first "real" minis ruleset (WRG 5th) back in '78 or '79. He has fiddled around with writing rules since some time in the '80s, and is also one of the owners of DunDraCon, California's longest-running games convention (www.dundracon.com).